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Xbox Cuts 3,200 Jobs, Spins Off Four Game Studios

Microsoft's Xbox division announced significant restructuring this week, including the layoff of approximately 3,200 employees across its gaming division. This marks one of the largest workforce reductions in the company's gaming sector. The layoffs impact various teams and departments within Xbox.

In parallel with the job cuts, Xbox is spinning off four of its internal game development studios. These studios will now operate independently, though they are expected to continue working on existing projects and potentially new ones. The studios being spun off are Ninja Theory, known for "Hellblade: Senua's Sacrifice"; Undead Labs, creators of the "State of Decay" series; Compulsion Games, developers of "We Happy Few"; and Double Fine Productions, led by Tim Schafer, famous for "Psychonauts."

This strategic shift aims to streamline operations and potentially foster more agile development environments for the affected studios. While the exact terms of the spin-offs were not detailed, the move suggests a change in Microsoft's approach to managing its game development portfolio. The company stated that these decisions were made to focus on its long-term strategy and deliver more games to players.

Xbox leadership, including studio heads and executives, communicated these changes to employees via internal memos and company-wide meetings. The layoffs and studio spin-offs are part of a broader trend of consolidation and cost-cutting measures being observed across the technology and gaming industries in early 2024. The company has not yet provided specific details on the future publishing or platform arrangements for the newly independent studios.

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