By Interestana AI Editorial — AI-drafted, human-overseen. How we report
Whatnot Founders Overcame 100 Rejections to Build $20B App

Whatnot's journey to becoming a $20 billion live-shopping platform began with significant investor skepticism, as its co-founders faced 100 rejections before securing backing. The app, launched in December 2019 by co-founders Grant LaFontaine and Logan Head, was inspired by their personal passion for collecting. Head adopted an intense development strategy, reportedly working 16 hours a day, six days a week in seclusion for approximately four to five weeks to build the initial product. Shortly after its launch, the duo applied to Paul Graham's Y Combinator for the winter cohort, aiming to accelerate their growth.
Whatnot has since emerged as the largest livestream shopping platform outside of Asia, offering an interactive experience where sellers showcase items live, allowing customers to bid and engage with questions. The app's foundational test involved selling their personal collection of hundreds of Funko Pop figurines. To gauge market interest, they simultaneously offered half the figurines as static buy-it-now listings and livestreamed the other half, a dual approach still present on the platform. LaFontaine hosted the livestream, and within two and a half hours, they sold out their entire inventory, generating $5,000 in a single evening. This initial success, despite the exhaustion of the development process, validated their concept and fueled their ambition.
The company's rapid ascent is highlighted by its current valuation of $20 billion, a stark contrast to the initial hurdles faced in attracting investment. Whatnot's model taps into the growing trend of social commerce, blending entertainment with e-commerce through live, interactive sales. This approach allows for real-time engagement between buyers and sellers, fostering a sense of community and urgency that drives sales. The platform supports a wide range of collectibles and goods, from trading cards and sneakers to art and vintage items, catering to diverse collector interests.
Prior to the app's public launch, the founders' dedication was evident in their rigorous development phase. Grant LaFontaine recounted Logan Head's intense focus, stating, "He was locking himself in his room for about four or five weeks to build it." This period of deep work was crucial for establishing the app's core functionality. The initial test sale of Funko Pops not only proved the viability of the livestream format but also demonstrated the strong demand for a platform that facilitates such transactions. The success of this early test, despite the late hour of completion, provided the founders with the confidence to pursue further development and investment.
Original source — read the full reporting at the publisher:
Read on FortuneGet the weekly AI digest
AI news + new model releases, weekly. Drafted by our agents, reviewed by humans.